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It’s impressively thoughtful and almost tricks you into thinking there might be more going on here than what I described above. Instead, this world has a renewed lease on life and a quiet optimism that is initially striking before all the video game shooty-bang kicks in. This isn’t the usual dreary, dead wasteland you often see in the more survival porn sect of post-apoc genre work. The same can be said of New Dawn’s transformed version of Hope County. From the exoticism of Far Cry 3 to the haunting, wide open spaces of Far Cry 5, the location often serves as part of the story just by its presence.
#Far cry 1 rating series#
The thing about this modern Far Cry is that the series is all about establishing mood via its setting.
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What I do what to talk about is New Dawn’s vision of what a Far Cry apocalypse looks like. Frankly, I think it undermines the more forward-facing story, causing that to fizzle out so it can make room for the “bigger picture.” Ultimately, while the twists and turns are fun in the moment, it’s hard by the end to determine what the goal is with all the direct sequel connections, other than narrative justifying some gameplay elements. That’s especially true if you played Far Cry 5 and enjoyed the story, which may not be likely. These are meant to illicit surprise in the player and get those brain gears turning. But what I will say is that there are plenty of revelatory moments as you make your way through the story, moments that significantly alter the state of the game in many ways. It's hard to really get in on what New Dawn does and doesn’t accomplish, because that’s capital-S Spoiler territory. But it gets weird sometimes, and we like weird. This is pretty much just a video game-ass video game. Does it actually accomplish anything interesting? Not really. What follows is certainly a Far Cry game, but one that both wants to have fun with its new setting, as well as do more with the idea of being connected to the previous title. Several years have passed, with some people left over from before “The Collapse” and a totally new generation who has only known the post-apocalypse world. New Dawn is a direct sequel to the ending of Far Cry 5, following the events of one of the two endings in which America (and perhaps the rest of the world) was lost to nuclear warfare. This time, most of that is true, except for the story part. Right?įar Cry: New Dawn takes the ostensible spot of a Blood Dragon or a Primal, an apparent spinoff released at a sub-$60 price point with a modified version of the numbered game’s map. Besides, the next game will be off to some other setting, some other larger than life situation, some other Big Bad to chase after. Nobody plays Far Cry for the story, as we saw through the post-release discourse of Far Cry 5. A global meltdown was apparently taking place during our battle with the Eden cult, and it came to a head just as the “Deputy” was set to take down “The Father.” A nuke went off, and we saw that Joseph Seed, rambling pseudo-right wing evangelist, was right all along about “The Collapse.” Whatever. When we last left Far Cry, we were all confused.